True Draco Deck Breakdown

Main Deck

Dinomight Knight, the True Dracofighter
Dinomight Knight, the True Dracofighter
Dinomight Knight, the True Dracofighter
WATER 6
Dinomight Knight, the True Dracofighter
  • ATK:

  • 2500

  • DEF:

  • 1200


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.

Ignis Heat, the True Dracowarrior
Ignis Heat, the True Dracowarrior
Ignis Heat, the True Dracowarrior
FIRE 5
Ignis Heat, the True Dracowarrior
  • ATK:

  • 2400

  • DEF:

  • 1000


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand.

Majesty Maiden, the True Dracocaster
Majesty Maiden, the True Dracocaster
Majesty Maiden, the True Dracocaster
WIND 5
Majesty Maiden, the True Dracocaster
  • ATK:

  • 2300

  • DEF:

  • 1500


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can add 1 "True Draco" or "True King" monster from your Deck to your hand.

Master Peace, the True Dracoslaying King
Master Peace, the True Dracoslaying King
Master Peace, the True Dracoslaying King
LIGHT 8
Master Peace, the True Dracoslaying King
  • ATK:

  • 2950

  • DEF:

  • 2950


To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.

The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

Card of Demise
Card of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.

    Disciples of the True Dracophoenix
    Disciples of the True Dracophoenix
    Disciples of the True Dracophoenix
    Spell Continuous
    Disciples of the True Dracophoenix

      You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.

      Domain of the True Monarchs
      Domain of the True Monarchs
      Domain of the True Monarchs
      Spell Field
      Domain of the True Monarchs

        While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field).

        Draco Awakening
        Draco Awakening
        Draco Awakening
        Spell Continuous
        Draco Awakening

          When this card is activated: You can add 1 monster from your Deck to your hand ("True Draco", "True King", "Dracoslayer" Pendulum, or "Dracoverlord" Pendulum). If a face-up "True Draco" or "True King" monster(s) you control is destroyed by battle or card effect and sent to the GY: You can target 1 of them; place it in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Draco Awakening" once per turn. You can only activate 1 "Draco Awakening" per turn.

          Dragonic Diagram
          Dragonic Diagram
          Dragonic Diagram
          Spell Field
          Dragonic Diagram

            All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.

            Pot of Duality
            Pot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



              Tag(s):

              Succumbing-Song Morganite
              Succumbing-Song Morganite
              Succumbing-Song Morganite
              Spell Normal
              Succumbing-Song Morganite

                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

                Terraforming
                Terraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.



                  Tag(s):

                  Time-Tearing Morganite
                  Time-Tearing Morganite
                  Time-Tearing Morganite
                  Spell Normal
                  Time-Tearing Morganite

                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

                    True Draco Heritage
                    True Draco Heritage
                    True Draco Heritage
                    Spell Continuous
                    True Draco Heritage

                      During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.

                      Skill Drain
                      Skill Drain
                      Skill Drain
                      Trap Continuous
                      Skill Drain

                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                        The Monarchs Erupt
                        The Monarchs Erupt
                        The Monarchs Erupt
                        Trap Continuous
                        The Monarchs Erupt

                          Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard.

                          True Draco Apocalypse
                          True Draco Apocalypse
                          True Draco Apocalypse
                          Trap Continuous
                          True Draco Apocalypse

                            If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.

                            True King's Return
                            True King's Return
                            True King's Return
                            Trap Continuous
                            True King's Return

                              If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ● You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn.

                              Main: 57 Extra: 16

                              1 cardAnimadorned Archosaur 1 cardAnimadorned Archosaur
                              Animadorned Archosaur
                              LIGHT 1
                              Animadorned Archosaur
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                              2 cardBabycerasaurus 2 cardBabycerasaurus
                              Babycerasaurus
                              EARTH 2
                              Babycerasaurus
                              • ATK:

                              • 500

                              • DEF:

                              • 500


                              If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                              2 cardDroll & Lock Bird
                              2 cardDroll & Lock Bird
                              Droll & Lock Bird
                              WIND 1
                              Droll & Lock Bird
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                              1 cardGiant Rex 1 cardGiant Rex
                              Giant Rex
                              EARTH 4
                              Giant Rex
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                              1 cardGMX Associate Noma 1 cardGMX Associate Noma
                              GMX Associate Noma
                              DARK 4
                              GMX Associate Noma
                              • ATK:

                              • 900

                              • DEF:

                              • 1300


                              If this card is Special Summoned by a monster effect: You can target 1 card each from your GY and your opponent's GY; place each card on either the top or bottom of the Deck. If a monster(s) is Normal or Special Summoned to your opponent's field, while this card is in your Monster Zone (except during the Damage Step): You can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck. You can only use each effect of "GMX Associate Noma" once per turn.


                              3 cardGMX Chairman Kimridge 3 cardGMX Chairman Kimridge
                              GMX Chairman Kimridge
                              LIGHT 4
                              GMX Chairman Kimridge
                              • ATK:

                              • 1000

                              • DEF:

                              • 900


                              You can reveal this card in your hand; add 1 "GMX Applied Experiment #55" from your Deck or GY to your hand, and if you do, shuffle this card into the Deck. If this card is Special Summoned by a monster effect: You can target 2 cards in your GY, that are "GMX" cards and/or Dinosaur monsters; place them on top of your Deck in any order, then you can destroy 1 Attack Position monster your opponent controls. You can only use each effect of "GMX Chairman Kimridge" once per turn.


                              3 cardGMX Researcher Selande 3 cardGMX Researcher Selande
                              GMX Researcher Selande
                              FIRE 3
                              GMX Researcher Selande
                              • ATK:

                              • 1500

                              • DEF:

                              • 700


                              If this card is Normal Summoned: You can Special Summon 1 non-Warrior "GMX" monster or 1 Level 3 or lower Dinosaur monster from your Deck. If this card is Special Summoned by a monster effect: You can add 1 "GMX" Spell/Trap from your Deck to your hand. If a Dinosaur Fusion Monster is on the field: You can shuffle this card from the field into the Deck, and if you do, negate the effects of 1 face-up card on the field until the end of this turn. You can only use each effect of "GMX Researcher Selande" once per turn.


                              2 cardJurrac Stego 2 cardJurrac Stego
                              Jurrac Stego
                              FIRE 4
                              Jurrac Stego
                              • ATK:

                              • 1700

                              • DEF:

                              • 900


                              During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon "Jurrac" monster(s) from your hand and/or Deck, except "Jurrac Stego", whose total Levels equal the sent monster's Level, ignoring their Summoning conditions, also for the rest of this turn, you cannot Special Summon, except Dinosaur monsters. You can only use this effect of "Jurrac Stego" once per turn. When this card is destroyed by battle: You can return 1 face-up card on the field to the hand.


                              1 cardMiscellaneousaurus
                              1 cardMiscellaneousaurus
                              Miscellaneousaurus
                              FIRE 4
                              Miscellaneousaurus
                              • ATK:

                              • 1800

                              • DEF:

                              • 1000


                              During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                              3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                              Mulcharmy Fuwalos
                              WIND 4
                              Mulcharmy Fuwalos
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                              Nibiru, the Primal Being
                              LIGHT 11
                              Nibiru, the Primal Being
                              • ATK:

                              • 3000

                              • DEF:

                              • 600


                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                              1 cardPetiteranodon 1 cardPetiteranodon
                              Petiteranodon
                              EARTH 2
                              Petiteranodon
                              • ATK:

                              • 500

                              • DEF:

                              • 500


                              If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


                              1 cardReturned Dino Daneen 1 cardReturned Dino Daneen
                              Returned Dino Daneen
                              WATER 1
                              Returned Dino Daneen
                              • ATK:

                              • 400

                              • DEF:

                              • 1200


                              If this card is Special Summoned by a monster effect: You can add 1 "GMX" monster from your Deck to your hand. During your Main Phase: You can Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY: You can make all Dinosaur monsters you currently control gain 400 ATK. You can only use each effect of "Returned Dino Daneen" once per turn.


                              3 cardSouleating Oviraptor 3 cardSouleating Oviraptor
                              Souleating Oviraptor
                              DARK 4
                              Souleating Oviraptor
                              • ATK:

                              • 1800

                              • DEF:

                              • 500


                              If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                              1 cardTrue King Agnimazud, the Vanisher 1 cardTrue King Agnimazud, the Vanisher
                              True King Agnimazud, the Vanisher
                              FIRE 9
                              True King Agnimazud, the Vanisher
                              • ATK:

                              • 2900

                              • DEF:

                              • 1900


                              If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.


                              1 cardTrue King Lithosagym, the Disaster 1 cardTrue King Lithosagym, the Disaster
                              True King Lithosagym, the Disaster
                              EARTH 9
                              True King Lithosagym, the Disaster
                              • ATK:

                              • 2500

                              • DEF:

                              • 2300


                              If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.


                              1 cardUltimate Conductor Tyranno 1 cardUltimate Conductor Tyranno
                              Ultimate Conductor Tyranno
                              LIGHT 10
                              Ultimate Conductor Tyranno
                              • ATK:

                              • 3500

                              • DEF:

                              • 3200


                              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                              3 cardAsh Blossom & Joyous Spring
                              3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              2 cardJurrac Aeolo 2 cardJurrac Aeolo
                              Jurrac Aeolo
                              FIRE 1
                              Jurrac Aeolo
                              • ATK:

                              • 200

                              • DEF:

                              • 200


                              You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.


                              2 cardJurrac Megalo 2 cardJurrac Megalo
                              Jurrac Megalo
                              FIRE 1
                              Jurrac Megalo
                              • ATK:

                              • 500

                              • DEF:

                              • 1300


                              If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


                              1 cardCalled by the Grave
                              1 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                1 cardDragonic Diagram 1 cardDragonic Diagram
                                Dragonic Diagram
                                Spell Field
                                Dragonic Diagram

                                  All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.


                                  3 cardForbidden Droplet 3 cardForbidden Droplet
                                  Forbidden Droplet
                                  Spell Quick
                                  Forbidden Droplet

                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                    Tag(s):

                                    3 cardFossil Dig 3 cardFossil Dig
                                    Fossil Dig
                                    Spell Normal
                                    Fossil Dig

                                      Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                      3 cardGMX Applied Experiment #55 3 cardGMX Applied Experiment #55
                                      GMX Applied Experiment #55
                                      Spell Normal
                                      GMX Applied Experiment #55

                                        Excavate the top cards of your Deck until you have excavated a "GMX" monster and a Dinosaur monster, lose 400 LP for each excavated card, then you can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, using any excavated monsters as material, also shuffle the rest into the Deck. You can only activate 1 "GMX Applied Experiment #55" per turn.


                                        1 cardLost World 1 cardLost World
                                        Lost World
                                        Spell Field
                                        Lost World

                                          All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                                          1 cardPolymerization 1 cardPolymerization
                                          Polymerization
                                          Spell Normal
                                          Polymerization

                                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                            1 cardTerraforming
                                            1 cardTerraforming
                                            Terraforming
                                            Spell Normal
                                            Terraforming

                                              Add 1 Field Spell from your Deck to your hand.




                                              Tag(s):

                                              3 cardTriple Tactics Thrust 3 cardTriple Tactics Thrust
                                              Triple Tactics Thrust
                                              Spell Normal
                                              Triple Tactics Thrust

                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                                Infinite Impermanence
                                                Trap Normal
                                                Infinite Impermanence

                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                  1 cardSimul Archfiends 1 cardSimul Archfiends
                                                  Simul Archfiends
                                                  Trap Normal
                                                  Simul Archfiends

                                                    This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.


                                                    1 cardThe Black Goat Laughs 1 cardThe Black Goat Laughs
                                                    The Black Goat Laughs
                                                    Trap Normal
                                                    The Black Goat Laughs

                                                      Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                      2 cardGMX - ALLOS 2 cardGMX - ALLOS
                                                      GMX - ALLOS
                                                      LIGHT 8
                                                      GMX - ALLOS
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 900


                                                      1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. You can only use each of the following effects of "GMX - ALLOS" once per turn. You can target 1 "GMX" monster or 1 Dinosaur monster in your GY or banishment; Special Summon it. This card cannot attack the turn this effect is activated. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that monster.


                                                      2 cardGMX - VELOX 2 cardGMX - VELOX
                                                      GMX - VELOX
                                                      DARK 8
                                                      GMX - VELOX
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 1300


                                                      1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. During your opponent's turn (Quick Effect): You can target 1 card your opponent controls; excavate the top cards of your Deck until you excavate a "GMX" monster or a Dinosaur monster, lose 400 LP for each excavated card, add that "GMX" or Dinosaur monster to your hand or Special Summon it, and shuffle the rest into the Deck. Also, after that, destroy the targeted card. You can only use this effect of "GMX - VELOX" once per turn.


                                                      1 cardHorned Saurus 1 cardHorned Saurus
                                                      Horned Saurus
                                                      DARK 6
                                                      Horned Saurus
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1600


                                                      "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                                                      1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                                                      Hiita the Fire Charmer, Ablaze
                                                      FIRE
                                                      Hiita the Fire Charmer, Ablaze
                                                      • ATK:

                                                      • 1850

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                      1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                                      Promethean Princess, Bestower of Flames
                                                      FIRE
                                                      Promethean Princess, Bestower of Flames
                                                      • ATK:

                                                      • 2700

                                                      • LINK-3

                                                      Link Arrow:

                                                      Left

                                                      Right

                                                      Bottom


                                                      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                      1 cardS:P Little Knight
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                      1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                                                      Salamangreat Raging Phoenix
                                                      FIRE
                                                      Salamangreat Raging Phoenix
                                                      • ATK:

                                                      • 2800

                                                      • LINK-4

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                      1 cardJurrac Astero 1 cardJurrac Astero
                                                      Jurrac Astero
                                                      FIRE 10
                                                      Jurrac Astero
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2300


                                                      1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).


                                                      1 cardJurrac Meteor 1 cardJurrac Meteor
                                                      Jurrac Meteor
                                                      FIRE 10
                                                      Jurrac Meteor
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2000


                                                      1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                                                      1 cardJurrac Velphito 1 cardJurrac Velphito
                                                      Jurrac Velphito
                                                      FIRE 5
                                                      Jurrac Velphito
                                                      • ATK:

                                                      • -1

                                                      • DEF:

                                                      • -1


                                                      1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


                                                      1 cardBurial Bicorn Carnovorus 1 cardBurial Bicorn Carnovorus
                                                      Burial Bicorn Carnovorus
                                                      FIRE 6
                                                      Burial Bicorn Carnovorus
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 200


                                                      1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Burial Bicorn Carnovorus" once per turn.


                                                      1 cardHorned Brute Carnovorus 1 cardHorned Brute Carnovorus
                                                      Horned Brute Carnovorus
                                                      FIRE 6
                                                      Horned Brute Carnovorus
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 200


                                                      1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Horned Brute Carnovorus" once per turn.


                                                      1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                                                      Evolzar Dolkka
                                                      FIRE
                                                      Evolzar Dolkka
                                                      • ATK:

                                                      • 2300

                                                      • DEF:

                                                      • 1700


                                                      2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                                      1 cardEvolzar Laggia 1 cardEvolzar Laggia
                                                      Evolzar Laggia
                                                      FIRE
                                                      Evolzar Laggia
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 2000


                                                      2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                                      ocg
                                                      True Draco
                                                      5







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